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Video: (part 3) Building a Go Game Engine with TDD and Pair Programming

Another good hour of pairing with Raymond Lim yesterday. This time we continue by adding more sub-features to the “GetWinner” feature, and discover a bug in the process.

As usual, you can find all the videos of our sessions from the beginning over here.

Refactoring Dillema Video: (part 4) Building a Go Game Engine with TDD and Pair Programming

Video: (part 2c) Building a Go Game Engine with TDD and Pair Programming